UI

User interface design (UI) or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing the user experience.

Affordances as perceived action possibilities

Have you ever walked up to a building and looked at the door and not known whether you should push or pull the door to get in? Have you ever pulled on a door only to find out that it was a “push” door?” Have you ever looked at a website or a web application and said to yourself, “Now what?”

Usability is the new black -- Finally!

In a blog post by Robert Fabricant (Jan 7, 2013) he calls User Experience “The new Black” borrowing the term from the fashion industry. ( see http://designmind.frogdesign.com/blog/user-experience-incorporated.html ).

Bad Defaults

Do you remember the Dan Akroyd series of sketches on the original Saturday Night Live (SNL) where he played a character named "Leonard Pinth Garnell" and introduced us to various forms of BAD performances? Leonard Pinth-Garnell

We came across a default action on a travel website that made us think about "Bad Defaults" and why user interfaces need to have "Smart" defaults.

Add and Edit are NOT the same!

A while back when in a meeting with a client we were discussing the interactions of a system we were designing and one of our development leads spoke about an “Add/Edit” screen that can be used whenever the user wants to either add or edit their content.

ARGH.  I really went nuts inside.  Sure from a development perspective it might be a lot easier to use the same screen for both add and edit – it happens A LOT.

From the user’s perspective “add” and “edit” are two completely different actions. Each should have a uniquely designed interface!

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