Usability

Usability is the ease of use and learnability of a human-made object. The object of use can be a software application, website, book, tool, machine, process, etc.

When you design for the people that use your product - people will use your product!

We've often blogged about Section 508 compliance as a means to convince very engineering-centric developers to consider their users.

Accessible designs work for everyone - Ever use a curb-cut!?

By thinking about a disabled user and designing a solution that works for them, developers adopt a human-centered design strategy without even knowing it.

It is an excellent foot-in-the-door for designing for an admin user, a casual user, the sales team, an expert user, and many of other personas associated with the solution.

UX Consulting Survey

The team at Bentley University recently sent out a survey to UX professionals to learn more about their experience with UX consultants, and the type of services they need from a UX partner.

They received more than 200 responses from the survey and shared a few interesting findings from their initial data analysis:

Lauber's Law: The best error message is the one that you don't have to show!

One of the easiest ways to improve the usability (and perceived usability) of a web/application is to improve the text that appears on the screen specifically around labels, embedded assistance and error messages.

In many web/applications, there is a false assumption that all of the users are already experts. In many situations, the placement of a simple bit of embedded assistance will help the novice and intermediate users know exactly what to do.

Usability and User Experience is a team sport!

Usability and user experience teams have traditionally been way understaffed and often under-utilized.

Usability teams that I have led in the past have had to beg, borrow, or steal resources in order to achieve the significant gains in user productivity, user satisfaction (and reduction of user errors) for the software systems of the many companies and organizations that I’ve worked with.

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